home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
BBS Toolkit
/
BBS Toolkit.iso
/
doors_2
/
si_201.zip
/
WHATSNEW.201
< prev
Wrap
Text File
|
1993-02-25
|
4KB
|
83 lines
Steel & Ice v2.01 - February 25th, 1993 ∙
Copyright (c) 1992,93 Minds Edge Productions, Inc ∙
Vancouver, British Columbia, Canada ∙
WHATSNEW.200 - History and Changes ∙
■ Version 2.01
- Fixed Error #100 that occurs after playing Washington at Calgary.
- Fixed bug in which computer played ALL your games for you. Sorry
about this one, it should have never gotten past beta test =(.
■ Version 2.00
■ The time between this release and v1.10 was considerably shorter
than that of 1.10 and 1.00. We quadrupled the beta testing team
for this version, and hopefully that will reflect in the number
of bugs we have to fix for the next version.
- Minor bug that cut off letters in the "Action Strings" during
play fixed.
- "Big Numbers" score display added.
- Major reworking of aesthetics.
- User configurable player skill abilities.
- NHL awards and Hall of Fame added.
- Configurable league length in days added.
- Configurable period length in seconds added.
- Path available on command line for easier access by multinode systems.
- Shot response graph reworked so that players won't have to sit
there and wait for ages until it moves to the centre.
- Actions now variant in that it's easier to check people in your
own zone, and harder to move around in the opponent's zone.
- Mathematical operations reworked AGAIN -- hopefully the game will
be fairer this time. The shots on goal and actual scores of games
should be much more realistic than the previous version.
- Doubled the amount of "Action Strings" available.
- User configurable player names.
- Shots on goal clock added.
- Time clock added.
- Team statistics and viewing now available.
- News file does not take up as much space.
- News file now reports shots on goal, goal scorers and summaries.
- Player roster updated to reflect trades up to January.
- ONLY the first game of the day will count towards your statistics.
Additional games (if registered) will allow the user to select which
team to play an exhibition game against.
- Daily maintenance now plays all teams that did not play that day.
This is to help managers who sign up halfway through a league, as
well as letting the players even out their scores.
---------------------------------------------------------------------
■ Version 1.10
■ This version was supposed to have been released early July, but
a hard drive crashed set back development a few weeks. Released
under Minds Edge Productions Inc.
- New door routines by Eddie Karsai.
- Remote windowing/menu routines by Peter Lam.
- Minor maintenance/bug upgrade/fix.
- Avatar support.
- Penalties now possible for your opponents.
- Action strings less "structured".
- Setup program rewritten.
- Detects Desqview and uses time slicing if available.
- Desqview Multinode compatible.
- Novell LAN multinode compatible.
- Shorter registration message.
- Minor aesthetic changes.
- DOOR.SYS and DORINFOx.DEF supported ONLY.
- Fixed various mathematical inconsistencies during play.
- Fixed bug with periodically deleting players after maintenance.
- Fixed bug with uneven scoring/saving mathematical operations.
- Message system taken out to conserve space. (if someone wants
this back in, give me some feedback -- but for the most part,
hardly anyone used this function).
- Player configurable team names.
- After deletion of player after 10 inactive days, the team name
will be reset back to the original city.
- All new player roster that should be accurate up to early October,
with respect to trades and signings.